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Modern Warfare 2 and its flaws

December 22nd, 2009 Will No comments

Everybody should know Modern Warfare 2 by now, the sequel to Call of Duty 4. Since Call of Duty 4 was a highly anticipated game, this one is not different at all. Ever since Infinity Ward announced its development the game has been strongly anticipated. Even right before the release of the game, people couldn’t wait to go out and buy it, most had even pre-ordered it already by that time. As soon as it was released though, people started noticing the many flaws this game has. For starters, Infinity Ward decided to drop dedicated server and mod support right before the release, leaving the professional gaming scene pretty much renderless and without much hope. This might have been the biggest decision they’ve ever made, but also the most noticeable one in a negative way.

Furthermore, the game itself has a very poor matchmaking service (if there even is one present at all). If people were really being matched based on their rank and stats, level ones wouldn’t be facing level seventies, prestige two. Other than that the game has a very weird hit registration at times when the delay gets high. I can’t remember the many times I see someone spray next to me on kill cam, whereas I died instantly. Though there’s a lot more to be mentioned, the most noticeable fact is most likely the picking of a host since the game is now peer-to-peer based. According to Infinity Ward, there is a selective system that automatically picks out the best host based on his/her connection and some other factors. Why the hell do people with modem connections end up hosting then? I usually play in a party with 4 other people with perfect connections and an open NAT type (I closed mine, since I was tired of being the host which drains my bandwidth ultimately).

To end my small (it’s small knowing what I’m capable of) rant, the host of the game’s server is always bound to be hogged its bandwidth. Since I live in a country that has bandwidth limitations, I run out fairly quick when I host every time. Hence why I locked my NAT type to strict and selective port forwarding. I recommend everyone to do so IF you’d like to preserve your bandwidth.